﻿using System;
using glTFLoader.Schema;

namespace sample_generate
{
    public class Class1
    {

        public void createExtMeshGpuInstancing(Node node)
        {
            throw new NotImplementedException();
            //if (node.Extensions == null) node.Extensions = new System.Collections.Generic.Dictionary<string, object>();

            //node.Extensions.Add("EXT_mesh_gpu_instancing", "");
        }

        public void createExtMeshGpuInstancing(Node node, int count)
        {
            throw new NotImplementedException();
            //for (int i = 0; i < count; i++)
            //{
            //    createExtMeshGpuInstancing(node);
            //}
        }

    }


}
